GodbaseRust base builder & raid calculator

Rust Electricity: Power, Switches & Sensors

Every electrical item in Rust, sorted by what it does. Pick a tab above, or place them on your base in the Electrical 3D Builder.

Common circuits

Popular circuits, step by step, with the live 3D player like the wide gaps: only circuits from real guides and videos, with their sources. Being researched now.

Power

11 items

Make, store and split power: solar panels, wind turbines and generators make it, batteries store it, and branches, splitters and root combiners send it where it needs to go.

Logic & switches

15 items

Switches and buttons turn things on; logic parts decide when: AND, OR and XOR gates, blockers, timers, counters, memory cells, and RF broadcasters and receivers.

Sensors & alarms

12 items

Sensors notice players and changes; alarms tell you: HBHF and laser detectors, pressure pads, seismic sensors, storage monitors, cameras, and smart alarms that ping the Rust+ app.

Defense & lights

25 items

Turrets, the SAM site and the tesla coil need power to fight; lights and neon signs need it to glow.

Other powered

4 items

Powered items that fit no other tab: fridges keep food from spoiling, the car lift changes modular car parts, and elevators carry you between floors.

Plan it on your base

Place batteries, switches, sensors, turrets and lights on your base in the 3D Builder, with the game's own models.

Open the Electrical 3D Builder

Item names and pictures: Facepunch's own (from the game's data and their item icons). The grouping by job is ours. Checked 1 October 2026.